
import * as THREE from 'three';
import {  ambientLight, directionalLight1, directionalLight2} from './directionLight';
import { model } from './model';

const scene = new THREE.Scene();
const texture = new THREE.TextureLoader().load('/jpg/矩形 1.png');
scene.background = texture; 

scene.add(directionalLight1);
scene.add(directionalLight2);
scene.add(ambientLight)
scene.add(model);
export { scene}